For all the cards I removed check the list below: Explorers of the Deep Cards Removed View on Archidekt Creatures (14) 1 Benthic BiomancerBenthic Biomancer 1 Coralhelm CommanderCoralhelm Commander 1 Deeproot EliteDeeproot Elite 1 Evolution SageEvolution Sage 1 Kiora's FollowerKiora's Follower 1 Merfolk SkydiverMerfolk Skydiver 1 Merfolk SovereignMerfolk Sovereign 1 Metallic MimicMetallic Mimic 1 Sage of FablesSage of Fables 1 SurgespannerSurgespanner 1 Thassa, God of the SeaThassa, God of the Sea 1 Thieving SkydiverThieving Skydiver 1 Tributary InstructorTributary Instructor 1 Vorel of the Hull CladeVorel of the Hull Clade Enchantments (1) 1 Simic AscendancySimic Ascendancy Instants (1) 1 Ripples of PotentialRipples of Potential Sorceries (1) 1 Bygone MarvelsBygone Marvels Making Waves Making a cut of 14 creatures in a typal deck may seem excessive until you take a look at the deck in its final form: 30 creatures, 10 instants, 6 sorceries, 11 enchantments, and 7 artifacts

I like the idea of finding other ways to tick up loyalty on planeswalkers and get to some of those ultimate abilities we rarely see
Markov Enforcer s ability to trigger on its own combat damage makes it a self-sustaining threat that grows as the game progresses
If a creature card has multiple instances of scavenge, you can activate either ability (but not both, as the card will be exiled when you activate one of them)
For translations, you can: Use online databases (PokeGuardian, PokeBeach, Bulbapedia)
Strengths: Restart keeps your hand supplied with new cards